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4 years ago
# voxelmap
A program that takes in mathematical descriptions and makes layer-by-layer guides for minecraft and other voxel-based games.
It also generates a `.litematic` file for the [Litematica minecraft mod](https://github.com/maruohon/litematica).
## Build
> `cargo build --release`
## Options
```
voxelmap 0.1.0
raffitz <raf.a.m.c.gon@gmail.com>
Converts mathematical descriptions of objects to voxel maps
USAGE:
voxelmap [FLAGS] [OPTIONS] <FILE> <OUTPUT_DIR>
FLAGS:
-d, --debug Show parsing steps
-h, --help Prints help information
-o, --offset Offset the computation by half a block
-t, --test Parses the input file, does not output
-V, --version Prints version information
OPTIONS:
-b, --block <block> The minecraft block to be used in the Litematica output, defaults to minecraft:stone
-s, --scale <N> The scale parameter for the object
ARGS:
<FILE> The file describing the shape to map
<OUTPUT_DIR> The folder where the output images will be stored
```
## Output
The output consists of a series of images, each depicting a layer of the solid, as well as a `.litematic` file.
## Current Solid Examples
| File | Name | Description |
| --- | --- | --- |
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| `cube.solid` | Cube | A cube stood on its vertex |
| `hcube.solid` | Hollow Cube | A hollow cube stood on its vertex |
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| `tetrahedron1.solid` | Tetrahedron | A tetrahedron stood on its edge |
| `htetra1.solid` | Hollow Tetrahedron | A hollow tetrahedron stood on its edge |
| `tetrahedron2.solid` | Tetrahedron | A tetrahedron stood on its base/vertex |
| `htetra2.solid` | Hollow Tetrahedron | A hollow tetrahedron stood on its base/vertex |
| `tetrahedron3.solid` | Tetrahedron | A tetrahedron stood on its base/vertex |
| `htetra3.solid` | Hollow Tetrahedron | A hollow tetrahedron stood on its base/vertex |
| `octahedron1.solid` | Octahedron | An octaheron stood on its vertex |
| `hoctahedron1.solid` | Hollow Octahedron | A hollow octahedron stood on its vertex |
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| `sphere.solid` | Sphere | A sphere of radius s |
| `hsphere.solid` | Hollow Sphere | A sphere of radius s and thickness 2 |
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| `torus1.solid` | Torus | A torus with a tube radius of s, and a hole radius of 2 * s |
| `ramp.solid` | Ramp | A spiraling ramp |
| `helix1.solid` | Helix | A helix |
| `hhelix1.solid` | Hollow Helix | A hollow helix |
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| `rotating_triangle_torus.solid` | RTT | A triangle rotating 2π around the z axis |
| `hollow_rtt.solid` | RTT | A hollow triangle rotating 2π around the z axis |
| `rotating_triangle_torus2.solid` | RTT | A triangle rotating 4π around the z axis |
| `hollow_rtt_t6.solid` | RTT | A hollow triangle rotating 4π around the z axis |
| `rotating_triangle_torus3.solid` | RTT | A triangle rotating 2π/3 around the z axis |
| `hollow_rtt_t1.solid` | RTT | A hollow triangle rotating 2π/3 around the z axis |
| `rotating_triangle_torus4.solid` | RTT | A triangle rotating 4π/3 around the z axis |
| `hollow_rtt_t2.solid` | RTT | A hollow triangle rotating 4π/3 around the z axis |
## Example execution
```sh
cargo run --release -- -s 10 --block 'minecraft:red_nether_brick' hollow_rtt.solid hrtt3
```